Receiving System Challenge

WOVEN
The Receiving
System
Part 3 of 3  ·  Sunnyside GEAR UP
August 5, 2026  ·  Now you build the other half.

Welcome back. Your catapult works. Payloads cross the gap and land in the receiving zone. But the hospital just sent another update. The receiving deck is not the final destination. Patients are on Level 14, inside the building. Now you solve the other half of the problem.

🎯 Driving Question

How do you use gravity to deliver payloads without smashing them at the finish?

🧭 This afternoon you will
  • Build a gravity-powered delivery track
  • Connect it to your catapult from this morning
  • Deliver 3 payloads in a row, end to end
  • Show your system to the room
1
🚨 The Receiving Problem
~5 min

The hospital's logistics director just emailed your firm with the updated scope. Read carefully. The spec has changed.

Update  ·  Receiving Phase

Your launch system is working. Payloads now consistently reach the North Tower rooftop receiving deck. The receiving deck is not the final destination.

Patients are on Level 14, inside the building. The hospital needs payloads to travel from the rooftop deck down through an internal delivery chute to the patient floor, without electricity, without crashing, and without damaging fragile contents like IV bags and vials.

Your new build: a gravity-powered internal delivery track that takes payloads from the receiving deck (top of your build) to a marked Patient Floor zone (bottom of your build). The track must include at least one curve or loop. Real hospital hallways are not straight.

Spec requirements
  • Payload (marble or weighted proxy) travels the full length without falling off or stalling
  • At least one curve, turn, or loop. Straight ramps do not count.
  • Payload arrives at the Patient Floor zone slowed. Fragile contents must not crash.
  • Gravity-powered only. No pushing, no fans, no electricity.
2
🔬 The Physics
~5 min

Your catapult stored energy in rubber bands. Your delivery track stores energy in height. Same energy transfer, different source.

  • Potential energy: the higher the marble starts, the more energy it has to use. A 12-inch drop has twice the energy of a 6-inch drop.
  • Kinetic energy: as the marble drops, height converts to speed. The lowest point of the track is the fastest point.
  • Centripetal force: to follow a curve or complete a loop, the marble needs the track to push it inward. Not enough speed = the marble falls off the track on a curve, or falls out of a loop at the top.
  • Friction: every inch of track surface steals a little energy. Long tracks lose more than short ones. Bumpy tape seams steal more than smooth foam.
The engineering tradeoff

Too slow: payload stalls partway down, cannot complete loops, does not reach the patient floor.

Too fast: payload flies off curves, smashes into the wall at the end, damages contents.

Your job is to find the height that gives just enough energy to complete the run and slow gracefully at the end.

Loop math (for the curious): The minimum height to complete a vertical loop is roughly 2.5 times the loop's radius. A 4-inch loop needs at least 10 inches of starting height, and that assumes zero friction. In real life, plan on 1.5 times that.
3
🛠️ Build the Gravity Track
~50 min

Your track is built from split foam pipe insulation. The foam half-pipes are your channel. Marbles roll inside. Tape joins segments. Cardboard or books set heights.

Part I: Materials check
At your table
  • 4 to 6 foam pipe insulation pieces (3-foot lengths, pre-split lengthwise)
  • Masking tape, full roll
  • Cardboard scraps for braces and supports
  • Marbles (your test payload, small, fast, easy to track)
  • Books or boxes for elevating the start point
  • Scissors, ruler
Part II: Sketch your path

Before you build, sketch your track on scratch paper. Mark:

  • The starting height (your "rooftop receiving deck")
  • The end zone (your "patient floor")
  • At least one curve, turn, or loop
  • Where the track will lose the most speed (curves, loops, long flat stretches)

Sketching first will save you 20 minutes of rebuilds. Trust this step.

Part III: Build the descent
  1. Set the start point. Tape the top of your first foam segment to a stack of books, a chair back, or a tall box. Higher = more energy. Start with about 24 inches.
  2. Join segments. Tape segment ends together so the channels line up. Any gap between sections will stop a marble cold. Overlap the foam slightly at the seam to keep the surface smooth.
  3. Build supports. Use cardboard braces or stacked books at key bends to hold the track at the right angle. A track that flexes when the marble passes is a track that loses energy.
  4. Test the straight descent first. Before you add curves or loops, drop a marble down a straight, banked version of your track. Confirm it reaches the bottom with speed to spare. If it does not, raise your start height.
Part IV: Add your curve or loop

Foam pipe insulation bends. Use that. To make a curve, tape one segment so it sweeps left or right. To make a loop, bend a segment into a vertical circle and tape it to itself and to the supporting structure.

Test after every change. Drop a marble. Watch what happens. If it flies off a curve, the curve is too tight or the marble is too fast. Lower the start height or widen the curve. If it stalls on a loop, you do not have enough starting height. Raise it.

For each test, notice:

  • Starting height
  • Did the marble complete the full run?
  • If not, where did it fail?
  • Approximate time from release to end zone
Part V: Hit the spec
End-of-build target: 3 consecutive successful runs. Marble starts at the receiving deck, completes the full track, arrives at the Patient Floor zone slowed enough that it does not bounce out. Call staff over to witness when you are ready.

Stretch goal: A second loop or curve. Or design a "soft landing" at the end. A foam pad, a cardboard catch, anything that decelerates the payload before it hits the wall.

🧑‍🔬 Career Connection

Roller coaster engineers spend years calculating the exact starting height a coaster needs to complete every loop and curve while still slowing safely at the station. The same physics shows up in hospital pneumatic tube systems. Engineers at companies like Swisslog and Pevco design the bends, drops, and stops that move millions of medical samples every year. Your foam pipe insulation track is the rough version of a real piece of hospital infrastructure.

4
🔗 Connect · Test · Deliver
~60 min

Until now, your two systems have lived separate lives. The catapult fires payloads at a target zone. The gravity track delivers marbles from a starting point at the top.

Right now they become one machine: payload launches, lands at the receiving deck, rolls through the delivery track, arrives at the patient floor. Start to finish, one continuous delivery, no human hands in the middle.

Position the systems

Set up your catapult and your delivery track on opposite sides of your team's space. The top of your delivery track is now your receiving deck. Adjust the height of your track's start point so it matches where your catapult's payload arcs to.

Most firms hit this problem first: the catapult lands payloads in a small target zone, but the top of the track is just an open foam channel. Payloads bounce out and roll off. You need a catch. A shoebox lid, a small bin, a cardboard funnel, something that catches the payload and feeds it into the track.

The physics of aiming

Once your payload leaves the cup, three things are happening to it at once. Watch this before your next launch.

  • Launch angle matters. Too low, it slams short. Too high, it lobs. There is a sweet spot.
  • Launch speed comes from tension. More rubber band = more speed = farther range.
  • Payload mass matters. Heavier payloads travel less at the same tension.
  • Release consistency is huge. Pulling the arm down to a different spot every time is why "the same launcher" fires differently every time.
Iterate: change ONE thing at a time

Real engineers do not guess. They identify one variable, change only that variable, measure what happens, then move on. If you change three things at once and the launch goes farther, you have no idea which change did it.

Some variables you could test:

  • Add 2 more rubber band wraps on the tension band
  • Change the angle of the front bar
  • Pull the arm down to a marked, repeatable position every time
  • Raise or widen your catch to make it easier to hit
  • Change the height of your track's start point
Reliability: 3 deliveries in a row

Engineers do not ship a system because it worked once. They ship it because it worked every time.

Start the streak. Launch. If the full system works, that is run #1. If anything fails (catapult misses, payload bounces off the deck, track stalls), the streak resets to zero. Reset and try again.

Keep going until you hit 3 in a row.

Common failure modes
  • Marble falls short. Add tension, or lower the catch.
  • Marble overshoots the catch. Loosen tension, or pull the arm down less.
  • Marble drifts left or right. Recenter the arm on the pivot. Re-lash if the frame has shifted.
  • Marble stalls in the loop. Raise the start of the track, or move the loop further down the run.
  • Marble falls out at a joint. Overlap and tape that joint again. Loose joints are where deliveries fail.
5
🎤 Showcase
~30 min

Gallery walk. Each team runs their delivery system for the room and shares how it works. This is your chance to show the hospital what you built.

In 60 seconds, tell us
  1. What was the biggest engineering problem you had to solve?
  2. What one design choice worked best on your build?
  3. Fire a live delivery for the room.
Contract fulfilled

You accepted the mission. You built the system. The hospital delivers.