Air Cannon Experimentation Variables

Finding the Best Launch Angle

Goal

Test how launch angles affect projectile distance using scientific method, making predictions and collecting data.

Steps

  1. Make Predictions:

    • Discuss which angle you think will achieve maximum distance
    • Explain your reasoning
  2. Plan Experiment:

    • Select specific angles to test (low/medium/high)
    • Determine number of trials per angle
    • Keep all other variables constant
  3. Collect Data:

    • Measure angles precisely
    • Record distances in your data table
    • Complete multiple trials for reliability
  4. Reflect: Compare results to your initial prediction and explain why angle affects distance

Use this sheet to collect your data

Projectile Properties & Data Visualization

Purpose

Test how different projectiles affect flight performance and learn to create graphs that reveal patterns in your collected data.

Activity Steps

  1. Select Test Projectiles:

    • Brainstorm safe, cannon-compatible alternatives to the foam ball
    • Choose 1-2 different projectiles for comparative testing
  2. Design Fair Experiments:

    • Maintain consistent variables (same pressure and angle) for valid comparisons
    • Record distance measurements for each projectile type
  3. Create Data Visualizations:

    • Learn to make a scatter plot using your angle vs. distance data
    • Analyze your graph to identify patterns and relationships
  4. Extension: Design your own custom projectiles using simple materials to explore how shape influences flight characteristics.

Video Analysis for Measuring Projectile Speed

Purpose

You’ll use slow-motion video with a measurement grid to calculate your projectile’s velocity, then analyze all collected data to draw meaningful conclusions about your air cannon’s performance.

Activity Steps

  1. Setup the Timing Grid: Position the 1-inch striped backdrop behind your launch area

  2. Record in Slow-Motion: Capture several launches at specific pressure/angle settings

  3. Video Analysis:

    • Measure distance traveled (in grid stripes/inches)
    • Count frames it takes to travel that distance
    • Note your phone’s slow-motion frame rate (fps)
  4. Calculate Velocity: Average Velocity = Distance Traveled ÷ Time Elapsed Time Elapsed = Number of Frames ÷ Slow-Motion FPS

  5. Analyze All Data:

    • Examine relationships between pressure, barrel length, angle, projectile type, distance, and velocity
    • Identify which factors most significantly impact performance
    • Consider measurement challenges and their effects on accuracy
  6. Alternative: use the FizziQ app to calculate the velocity.
 
 

Discussion Point

How do scientists and engineers use similar video analysis techniques to study motion in professional settings?

Present your findings