14. Competition Introduction
Competition Introduction
You and your teammates will decide on what you want a competition looks like.
You will decide together and your instructor will help you with any problems that may come up.
Example of Mario Kart Competition Rules
- VS Mode
- Mode: 100cc Race
- Teams: No Teams
- Items: Normal Items
- COM: Normal COM
- COM Vehicles: All Vehicles
- Courses: Choose
- Race Count: 4 Races
Example of Super Smash Bros Competition Rules
- Smash Tourney
- 2 or 3 stock
- 5- 7 minute time limit
- No CPU
- Items and spirits are turned to off and none.
- No pausing or staling
- If time runs out, the winner is determined by remaining stock, and then by ending damage percentage.
- If both stock and percentage are identical, or a game ends with both players being KO’d simultaneously, then a tiebreaker is played. A tiebreaker is a 1 stock, 3 minute match with the same characters and the same stage.
Tracking System Suggestions
- Create a tracking system with your teammates to determine how you will rank players at the end of each round.
- An easy way is to use a bracket system. Super Smash has its own bracket system if you use the “Tournament” mode.
- Use a random name generator to help determine who will play for each round.
Competition Practice Time!
- Now we will take some time to play Mario Kart 8 and Super Smash Bros and practice the rules we set for each of the games.
- Don’t forget about the Core Values and Common Sense Media lessons we have learned about and practice them as you play today.
- Be sure to focus today and show good sportsmanship even if you don’t win. There will be more time to practice.
Sketch & Tell Exit Ticket
- Sketch: How you felt playing in the competition practice.
- Tell: How you showed good sportsmanship today.
Wrap Up
- Fill out your Mastery Tracker for the day.
- How did you do in the competition practice if you got to play?
- When and what time is the next meeting?
